Sep 22, 2006, 01:50 AM // 01:50
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#1
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Desert Nomad
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W/E PvE Build
Earthshaker{E}
Aftershock
Yeti Smash
Crude Swing(can replace with Healing Signet or IAS)
Armor of Earth
Dolyak Signet(for kd heavy areas, otherwise some other utility skill such as Watch Yourself or IAS)
For Great Justice
Conjure Earth
max Hammer Mastery
9-10 Earth Mastery
the rest Strength/Tactics
rune of superior Hammer Mastery, Vigor and Absorption(if you can afford all of them, most important being Hammer Mastery)
Ebon Hammer(15% while enchanted) of Defense(primary set)
Ebon Hammer(15% while enchanted) of Hammer Mastery(for more damage on the expense of defense)
Ebon Hammer(15% while enchanted) of monster type slaying(for specific locations)
Galigord's Stone Staff(for casting your Earth spells)
can do well in either solo or party. for solo(and whenever you feel you'll need it) replace Crude Swing with Healing Signet for a self heal or for an IAS. if not in a kd heavy area drop Dolyak Signet for another utility skill(or IAS if you didnt drop Crude Swing)
you're basically a tank that can deal a lot of damage pretty quickly. you can solo trolls/hydras/drakes/griffons/etc with this build pretty easily
for parties you should be the tank and take all the aggro, you will do a lot of the killing while staying very safe.
this build can work well in low lvl PvP such as Fort Aspenwood and HA. wont be effective in RA/TA as its only 4 vs 4. as for GvG, it isnt aimed for it and I doubt it will work.
comments, suggestions, way to improve, flames, bashings, all are welcome
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Sep 22, 2006, 02:32 AM // 02:32
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#2
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Quote:
Originally Posted by zling
Earthshaker{E}
Aftershock
Yeti Smash
Crude Swing(can replace with Healing Signet or IAS)
Armor of Earth
Dolyak Signet(for kd heavy areas, otherwise some other utility skill such as Watch Yourself or IAS)
For Great Justice
Conjure Earth
max Hammer Mastery
9-10 Earth Mastery
the rest Strength/Tactics
rune of superior Hammer Mastery, Vigor and Absorption(if you can afford all of them, most important being Hammer Mastery)
Ebon Hammer(15% while enchanted) of Defense(primary set)
Ebon Hammer(15% while enchanted) of Hammer Mastery(for more damage on the expense of defense)
Ebon Hammer(15% while enchanted) of monster type slaying(for specific locations)
Galigord's Stone Staff(for casting your Earth spells)
can do well in either solo or party. for solo(and whenever you feel you'll need it) replace Crude Swing with Healing Signet for a self heal or for an IAS. if not in a kd heavy area drop Dolyak Signet for another utility skill(or IAS if you didnt drop Crude Swing)
you're basically a tank that can deal a lot of damage pretty quickly. you can solo trolls/hydras/drakes/griffons/etc with this build pretty easily
for parties you should be the tank and take all the aggro, you will do a lot of the killing while staying very safe.
this build can work well in low lvl PvP such as Fort Aspenwood and HA. wont be effective in RA/TA as its only 4 vs 4. as for GvG, it isnt aimed for it and I doubt it will work.
comments, suggestions, way to improve, flames, bashings, all are welcome
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conjure earth doesn't exist. crude swing is terrible thanks to the last few words: easily interruptable. Otherwise, I'm fine with it. I like armor of earth in PVE.
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Sep 23, 2006, 03:23 PM // 15:23
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#4
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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"there used to be"...you mean like beta's? I don't recall conjure earth, ever.
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Sep 29, 2006, 01:51 PM // 13:51
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#5
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Desert Nomad
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hmmm... a lot of views but no replies...
whats up with you people? is this build good or not? how can I improve it? did you try it out and liked it? maybe not? why..?
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Sep 29, 2006, 04:33 PM // 16:33
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#6
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: Prefer Unlight Beer [PuB]
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I think it looks good, altough hammers arent used much in PVE, and it would be better in factiosn thanks to the grouping. crude swing can be interrupted by out of melee range attackers. I do not have much experience with hammers, but it looks great
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Sep 29, 2006, 04:42 PM // 16:42
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#7
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Perfectly Elocuted
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Quote:
Originally Posted by zling
hmmm... a lot of views but no replies...
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Only bad builds get alot of replies.
For this one, I'd drop Dolyak sig in favor of Watch Yourself. I'd also drop crude swing in favor of a IAS. You'll need to find something to bring instead of Conjure Earth... like a rez sig.
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Oct 05, 2006, 10:52 PM // 22:52
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#8
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Desert Nomad
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Quote:
Originally Posted by SnipiousMax
Only bad builds get alot of replies.
For this one, I'd drop Dolyak sig in favor of Watch Yourself. I'd also drop crude swing in favor of a IAS. You'll need to find something to bring instead of Conjure Earth... like a rez sig.
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so I guess my build is not bad than
anyway, the Dolyak Sig is mainly for heavy kd locations such as hydras, tundra giants, etc, as I said in the build it can be replaced with any other utility skill with Watch Yourself being a very nice alternative.
I like Crude Swing as it fits perfectly with the combo however it also depends on the location, if you're gonna face a mix of melee and range I can see Crude Swing being interrupted a lot and thus useless, in which case replacing it with utility/IAS will be mandatory...
as for Conjure Earth, yeah, another free slot. Res Sig is always a nice choice if you're in a party, if solo than I guess another utility perhaps a speed boost or IAS if you didnt take 1 already
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Oct 06, 2006, 08:16 AM // 08:16
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#9
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Pre-Searing Cadet
Join Date: May 2006
Profession: W/Mo
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I guess there're no Mes player here or no one clearly understands my question.
The problem is an A/Mes easily hex me with slowness (so I can't reach her) and lots of other degen. What I've came up over the day is changing my sec to A as only shadow step could bring me to my foe and only then I can do what a W does.
Anyway, thks for everyone's time.
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Oct 06, 2006, 08:51 AM // 08:51
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#10
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Forge Runner
Join Date: Mar 2005
Location: PST
Profession: W/
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Replace Crude Swing with Flurry..
Drop "Conjure Earth," Dolyak, and Armor of Earth.
Add Watch Yourself!, Healing Signet, and a Rez Sig.
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Oct 06, 2006, 07:41 PM // 19:41
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#11
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Desert Nomad
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Quote:
Originally Posted by Icyguava
I guess there're no Mes player here or no one clearly understands my question.
The problem is an A/Mes easily hex me with slowness (so I can't reach her) and lots of other degen. What I've came up over the day is changing my sec to A as only shadow step could bring me to my foe and only then I can do what a W does.
Anyway, thks for everyone's time.
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which question was that? this is your first post in this thread... this build is geared towards PvE not PvP so A/Mes is not an option... I think you confused this with another thread...
Quote:
Replace Crude Swing with Flurry..
Drop "Conjure Earth," Dolyak, and Armor of Earth.
Add Watch Yourself!, Healing Signet, and a Rez Sig.
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Armor of Earth>Watch Yourself! but you can have both if you want... Healing Signet is a good option to replaced the "Conjure Earth" as I said in here and Res Sig for party as I said here earlier, perhaps replacing Crude Swing, as for flurry same as above although I much preffer Frenzy since everyone should be knocked down pretty often...
this build is very flexible and location dependent... no kd foes? remove dolyak and add Healing Signet/Watch Yourself/IAS/etc, solo? dont bring res, bring some other utility. etc...
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